Classe 9 — Tecnologia
Softwaredownloadable computer programs featuring music, photography, printed matter, stationery, books, arts and cultural products, games and toys, products for the maintenance, renovation and decoration of the home (interior and exterior), garden, gardening and outdoor products, domestic electrical goods (small and large), household furnishings (interior and exterior), lighting products, household or kitchen utensils and containers, textile goods, hardware products, do-it-yourself, tools, products for cars and bicycles, goods for clothing, footwear, headwear, luggage and leather goods, food and beverage products, hygiene and beauty products, child care articles, parapharmacy products, jewelry products, timepieces, products for animals and downloadable virtual accessories for use online and in online virtual worldsdownloadable computer software for electronic commerce, storing, sending, receiving, accepting and transmitting digital currency and managing digital currency payments and foreign exchange transactionsnon-fungible tokens [NFT] used with blockchain technologynon-fungible tokens (NFT) enabling the authenticity, ownership, availability and trading of assets and digital creations on software platformsdigital collectibles represented by non-fungible cryptographic tokens via a blockchaindownloadable image files containing trading cards authenticated by non-fungible tokens (NFT)downloadable image files containing artwork authenticated by non-fungible tokens (NFT)downloadable multimedia file containing text, audio and video authenticated by non-fungible tokens (NFT)token-based fungible and non-fungible products for use offline and/or in online virtual worldsdownloadable software for managing cryptocurrency transactions using blockchain technologycryptocurrency hardware walletsdownloadable software for generating cryptographic keys for receiving and spending cryptocurrencydownloadable virtual goodsmusic, photography, printed matter, stationery, books, arts and cultural products, games, toys, products for the maintenance, renovation and decoration of the home (interior and exterior), garden, gardening and outdoor products, domestic electrical goods (small and large), household furnishings (interior and exterior), lighting products, household or kitchen utensils and containers, textile goods, hardware products, do-it-yourself, tools, products for cars and bicycles, goods for clothing, footwear, headwear, luggage, leather goods, food and beverage products, hygiene and beauty products, child care articles, parapharmacy products, jewelry, timepieces, products for animals incorporating short range wireless communication technology (NFC)downloadable virtual goods, namely, computer programs relating to music, photography, printed matter, stationery, books, arts and cultural products, games, toys, products for the maintenance, renovation and decoration of the home (interior and exterior), garden, gardening and outdoor products, domestic electrical goods (small and large), household furnishings (interior and exterior), lighting products, household or kitchen utensils and containers, textile goods, hardware products, do-it-yourself, tools, products for cars and bicycles, goods for clothing, footwear, headwear, luggage, leather goods, food and beverage products, hygiene and beauty products, child care articles, parapharmacy products, jewelry, timepieces, products for animals and non-fungible tokens for use online and in online virtual environmentsdownloadable virtual reality game softwaredownloadable electronic game softwaredownloadable augmented reality game softwaredownloadable software for transaction management using blockchain technologydownloadable software for trading, viewing, storing and/or managing virtual goods, digital collectibles and non-fungible tokensdownloadable software featuring virtual goods, digital collectibles and non-fungible tokens
Classe 35 — Comércio e serviços
Retail and online retail services regarding virtual goods, digital collectibles and non-fungible tokensproviding online marketplaces for buyers and sellers of virtual goods, digital collectibles and non-fungible tokenspromoting and advertising virtual goods, digital collectibles and non-fungible tokensauctioneering services regarding virtual goods, digital collectibles and non-fungible tokensorganizing and conducting events for commercial, promotional or advertising purposes in connection with virtual goods, digital collectibles and non-fungible tokensretail store services featuring virtual goods, namely, music, photography, printed matter, stationery, books, arts and cultural products, games, toys, products for the maintenance, renovation and decoration of the home (interior and exterior), garden, gardening and outdoor products, domestic electrical goods (small and large), household furnishings (interior and exterior), lighting products, household or kitchen utensils and containers, textile goods, hardware products, do-it-yourself, tools, products for cars and bicycles, goods for clothing, footwear, headwear, luggage, leather goods, food and beverage products, hygiene and beauty products, child care articles, parapharmacy products, jewelry, timepieces, products for animals and accessories for online useonline retail store services featuring virtual merchandise, namely, music, photography, printed matter, stationery, books, arts and cultural products, games, toys, products for the maintenance, renovation and decoration of the home (interior and exterior), garden, gardening and outdoor products, domestic electrical goods (small and large), household furnishings (interior and exterior), lighting products, household or kitchen utensils and containers, textile goods, hardware products, do-it-yourself, tools, products for cars and bicycles, goods for clothing, footwear, headwear, luggage, leather goods, food and beverage products, hygiene and beauty products, child care articles, parapharmacy products, jewelry, timepieces, products for animals and accessories thereforoperating online marketplaces relating to non-fungible tokensbusiness management of digital assetsauctioning of non-fungible cryptographic tokensInternet auctionsauction services with non-fungible cryptographic tokensretail services for non-fungible cryptographic token-protected assets (NFT), namely, music, photography, printed matter, stationery, books, arts and cultural products, games, toys, products for the maintenance, renovation and decoration of the home (interior and exterior), garden, gardening and outdoor products, domestic electrical goods (small and large), household furnishings (interior and exterior), lighting products, household or kitchen utensils and containers, textile goods, hardware products, do-it-yourself, tools, products for cars and bicycles, goods for clothing, footwear, headwear, luggage, leather goods, food and beverage products, hygiene and beauty products, child care articles, parapharmacy products, jewelry, timepieces, products for animals
Classe 36 — Finanças
Financial and monetary services relating to virtual property, digital collectibles and non-fungible tokensfundraising and financial sponsorship regarding virtual goods, digital collectibles and non-fungible tokensvirtual currency servicesexchanging moneyonline currency exchangeelectronic transfer of fundsbanking services and operationsonline banking servicesfinancial and monetary transaction services relating to virtual assets, digital collectibles and non-fungible tokensfinancial exchange of cryptographic assetselectronic transfer of non-fungible tokens (NFT)electronic funds transfer via blockchain technologyelectronic transfer of non-fungible tokens [NFT] using blockchain technology
Classe 41 — Educação
Entertainmentonline interactive entertainmententertainment services, namely, online games in which players can earn virtual goods, digital collectibles, non-fungible tokens, digital tokens or other application tokensaugmented reality game services provided onlinevirtual reality game services provided onlineelectronic game services provided onlineonline digital publishing servicesproviding training in computer softwaretraining services in the field of computer software developmentorganization of entertainment eventsentertainment services by video broadcast in the field of reality television programsvirtual reality game services provided online from a computer networkentertainment via films, television programs and music videos via an interactive websiteproviding information about entertainment servicesproviding non-downloadable films via video-on-demand servicesmotion picture productionrental of show sceneryorganization of contestsorganization and conducting of colloquiumsorganization and conducting of conferencesorganization and conducting of congressesorganization of exhibitions for cultural or educational purposesbooking of seats for showsgame services provided online from a computer networkentertainment services featuring an online virtual environment for the exchange of virtual cards and tokensentertainment services, namely, offering virtual goods, digital collectibles and non-fungible tokens for use online and in virtual environments
Classe 42 — Software e TI
Providing temporary use of non-downloadable software for managing transactions using blockchain technologyproviding temporary use of non-downloadable software featuring virtual goods, digital collectibles and non-fungible tokenselectronic storage of virtual goods, digital collectibles and non-fungible tokensauthentication services using blockchain technologydesign and development of computer hardware and softwarecloud computing services hosting software enabling exchanges, viewing, managing and/or authenticating virtual goods, digital collectibles and non-fungible tokens