EVERYWHERE
RegistradaMista · Brasil
Marca registrada: vale avaliar o risco de conflito
A marca "EVERYWHERE" está registrada no Brasil. Se você usa ou pretende usar um nome similar, pode haver risco de conflito. Vale olhar classes, histórico e despachos antes de decidir o próximo passo.
Panorama da marca
- Situação INPI
- Concessão de registro em designação
- Idade do processo
- 3 anos e 11 meses
- Eventos no processo
- 8
- Última atualização
- 16 de junho de 2026
Dados do processo
- Titular
- Build a Rocket Boy Games Ltd.
- Procurador
- M. B. (pessoa física)
- Número do processo
- 501718391
- Número de registro
- 501718391
- Natureza
- Madri Produto/Serviço
- Data do depósito
- 29 de agosto de 2022
- Válido até
- 29 de agosto de 2032
Produtos e serviços cobertos
Game software; computer and video games software; electronic game software; computer and video game programs; computer and video game discs; video games on disc; computer and video game cartridges; computer and video game cassettes, disks and DVDs; downloadable electronic game programs; downloadable computer and video game programs and software; interactive computer and video game programs; interactive multimedia software for playing games; recorded computer game software; game software for use with video game consoles; computer game entertainment software; interactive multimedia computer game programs; computer game software for use with online games; electronic game software for mobile phones, handheld electronic devices and wireless devices; computer programs for pre-recorded games; pre-recorded compact discs featuring games; computer hardware for games and gaming; video games in the form of computer programs recorded on data carriers; computer and video game software and programs downloadable from the internet; computer game software downloadable from a global computer network and wireless devices; downloadable data files relating to games and gaming; computer application software featuring games and gaming; downloadable software in the nature of mobile applications for playing games; mobile computer application software for mobile phones, portable media players and handheld computers, namely, software for use in relation to playing mobile computer and video games; application software for social networking services via the internet; downloadable interactive entertainment software for playing computer and video games; downloadable electronic publications, namely, books, booklets, manuals, magazines, written articles, newsletters and instructional guides relating to games and gaming; computer software for the administration of online games and gaming; computer firmware for playing games and gaming; firmware for computer peripherals, namely, firmware relating to computer peripherals used for playing games and gaming; computers and computer hardware for games and gaming; game programs for arcade video game machines; computer software to enable virtual reality viewing of environments; computer graphics software; graphical user interface software; interactive video software for use in relation to playing games and gaming; interactive multimedia computer programs for use in relation to playing games and gaming; virtual reality software for use in relation to playing games and gaming; virtual reality headsets; virtual reality game software; augmented reality software for use in relation to playing games and gaming; augmented reality software for creating maps; augmented reality software for use in mobile devices for use in relation to playing games and gaming; augmented reality software for use in mobile devices for integrating electronic data with real world environments for the purpose of playing games and gaming on mobile devices; computer programs for providing an all-around view of virtual environments; computer software for sending and receiving electronic messages, graphics, images, audio and audio visual content via global communication networks; downloadable comics; downloadable virtual goods, namely, computer programs featuring clothing, footwear, and headwear, bags, art, multimedia files, audio files, toys, and accessories for use online and in online virtual worlds; downloadable software for in-game, virtual currency; downloadable software for in-game, cryptocurrency; downloadable virtual goods, namely, computer programs featuring digital currency for use in online virtual worlds; recorded software for digital currency; recorded software for virtual currency; recorded software for cryptocurrency; digital materials, namely, digital currency featuring digital tokens; digital materials, namely, digital currency featuring virtual currency; computer software platforms for blockchain; downloadable computer software for managing cryptocurrency transactions using blockchain technology; e-commerce software.;
Printed materials, namely, manuals, pamphlets, booklets, books, magazines, posters and guides in the field of computer and video games; books; comics; graphic prints.;
Clothing; footwear; headgear.;
Computer game apparatus; hand held computer games; action figures; toys; drones [toys].;
Classe 35 — Comércio e serviços
Online retail services in relation to the sale of video and computer game software products, computer software tools and related merchandise, clothing, footwear, and headgear; online retail services in relation to the sale of downloadable virtual goods, namely, computer programs featuring clothing, footwear, and headwear, bags, art, toys, and accessories for use online and in online virtual worlds; online retail services in relation to the sale of downloadable virtual merchandise, namely, footwear, and headwear, bags, multimedia files, audio files, art, toys, and accessories for use online and in online virtual worlds; online marketing services; provision of an online marketplace for buyers and sellers of goods and services; distributorship services in the field of computer software namely, game software, video games, computer games, game programs, computer software tools, and virtual merchandise, namely, namely, footwear, and headwear, bags, multimedia files, audio files, art, toys, and accessories for use online and in online virtual worlds; organisation of exhibitions and events for commercial or advertising purposes provided via computer networks and global communications networks.;
Provision of access to internet platforms and portals for the purpose of online gaming; transmission of videos, movies, pictures, images, text, photos, games, user-generated content, audio content, and information via the internet; providing online forums and instant messaging services for communication in relation to gaming and online gaming; providing access to computer databases in the fields of computer and video games; telecommunications via Internet networks; provision of telecommunication access to videos, audio, text, images, and user-generated content provided through a virtual environment via the Internet; broadcasting services, namely uploading, posting, showing, displaying, tagging, blogging, sharing or otherwise providing electronic media or information over the Internet or other communication's networks; provision of access to online virtual environments via the internet; providing access to e-commerce platforms on the internet.;
Video game entertainment services, namely, providing online non-downloadable video games; rental of video games; providing online computer and video games; providing online interactive computer games; providing information relating to online computer and video games; providing information online relating to computer games and computer enhancements for games; providing non-downloadable internet games; educational and training services relating to games, namely, providing classes, seminars and workshops in the field of video games, gaming and video game development and training in the field of playing and developing video games and gaming; providing entertainment services in the nature of online non-downloadable computer, video and electronic games; games services provided online from a computer network; providing online entertainment in the nature of game tournaments; providing online information to game players about the ranking of their scores; providing online information on computer and video game strategies; online games services provided via computer networks and global communications networks; online games services provided by means of communications by computer terminals or mobile telephone; online games services provided via computer networks and global communication networks; provision of an online magazine featuring information in the field of computer games; providing online newsletters in the field of computer games via e-mail; video game arcade services; computer and video game software publishing services; providing on-line non-downloadable comics; organisation of entertainment and cultural events provided via computer networks and global communications networks; organisation of competitions provided via computer networks and global communications networks.;
Development of computer and video game software and programs; design of computer and video game software and programs; computer programming of computer and video games; design and development of computer game software; design and development of computer hardware for computer and video games; computer and video game software authoring; computer and video game software installation; computer and video game software maintenance; computer and video game software engineering; design and development of virtual reality software; design and development of virtual reality computer hardware; design and development of interactive multimedia software; renting of computer hardware and computer software; software as a service services featuring software for enabling virtual reality viewing of environments; provision of information and consultancy services in relation to all of the aforesaid; rental of computer game programs; rental of computer and video game software; software as a service [SaaS] in the field of computer and video games, virtual and mixed reality environments; platform as a service [PaaS] in the field of computer and video games, virtual and mixed reality environments; design, development, production and programming of virtual goods for others; design, development and implementation of software in the field of blockchains; providing a website for others and web based software as a service [saas] services for online management of personal computer game software; maintenance of software used in the field of e-commerce; hosting of e-commerce platforms on the Internet.;
Linha do tempo do processo
8 eventosMovimentações mais recentes da marca “EVERYWHERE” publicadas na Revista da Propriedade Industrial (RPI). O detalhe de cada despacho fica na consulta completa.
- Concessão / deferimento16 de jun. de 2026RPI 2893
Concessão de registro em designação
Detalhes na consulta completa - Ação / prazo19 de mai. de 2026RPI 2889
Recurso provido (decisão reformada para: Deferimento)
Detalhes na consulta completa - Andamento08 de abr. de 2025RPI 2831
Anotação de restrição de especificação em designação
Detalhes na consulta completa
Saiba mais (+5 movimentações)
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Conflitos de marcas no Brasil são resolvidos com base na anterioridade do depósito, nas classes de Nice e no segmento de atuação. O processo tem várias fases e pode ficar complexo quando o nome é parecido ou o mercado se cruza. Uma leitura cuidadosa ajuda a decidir se vale seguir, ajustar ou recuar.
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Escritórios especializados
Reference Registro de Marcas ltda
Portal Marca e Patente
Benites & Rocha Marcas e Patentes
Vigilância de marca
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