SIMULON

SIMULON

Registrada

Nominativa · Brasil

TecnologiaEducaçãoSoftware e TI

Marca registrada: vale avaliar o risco de conflito

A marca "SIMULON" está registrada no Brasil. Se você usa ou pretende usar um nome similar, pode haver risco de conflito. Vale olhar classes, histórico e despachos antes de decidir o próximo passo.

Panorama da marca

Situação INPI
Deferimento da petição
Tramitação até registro
1 ano e 6 meses
Eventos no processo
4
Última atualização
01 de outubro de 2024

Dados do processo

Titular
Beamm Technologies Inc.
Procurador
MMV Agentes da Propriedade Industrial Ltda.
Número do processo
501729967
Número de registro
501729967
Natureza
Madri Produto/Serviço
Data do depósito
23 de fevereiro de 2023
Data do registro
27 de agosto de 2024
Válido até
23 de fevereiro de 2033

Produtos e serviços cobertos

Classe 9Tecnologia

Downloadable software for creating, modifying, publishing, sharing, and storing visual effects, computer-generated imagery, audio, video, graphics, data, virtual worlds, and virtual environments; downloadable computer graphics software; downloadable computer software to enhance the audio-visual capabilities of multimedia applications, namely, for the integration of text, audio, graphics, still images, and moving pictures; downloadable software for an online marketplace for buyers and sellers of virtual goods and services; downloadable software for social networking; downloadable computer game software; downloadable virtual reality, augmented reality, mixed reality game software; downloadable software for configuring and transcoding digital assets and data into different formats; downloadable software for cataloguing and managing intellectual property rights, digital assets, and data, and exploiting digital assets, intellectual property rights, fungible tokens, and non-fungible tokens (NFTs); downloadable software for decentralized finance, namely, blockchain-based finance software for facilitating secure online financial transactions; downloadable software for executing, managing, and verifying cryptocurrency and digital asset transactions using blockchain technology; downloadable software for blockchain-based inventory management; downloadable software for centralized and decentralized exchanges for buyers and sellers of digital assets and cryptocurrency; downloadable software for minting, creating, issuing, managing, transferring, and storing cryptocurrency and digital tokens; downloadable software for identifying, downloading, integrating, and managing plug-ins for digital content creation applications, integrating digital content creation applications, and troubleshooting and providing technical support for digital content creation applications; downloadable e-commerce software to allow users to perform electronic transaction via a global computer network; downloadable software for creating, aggregating, marketing, promoting, and distributing brands and virtual brands.;

Classe 41Educação

Entertainment services, namely, virtual reality, augmented reality, and mixed reality arcade services provided online; entertainment services, namely, production of computer-generated imagery for use in virtual environments; entertainment services, namely, providing online computer games; entertainment services, namely, providing information relating to online gaming via an interactive website featuring links; entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes.;

Classe 42Software e TI

Design and development of virtual reality, augmented reality, and mixed reality software; design, development, updating, and maintenance of software and database systems; design and development of blockchain technology; integration of computer software, systems, and networks; application service provider (ASP), namely, hosting computer software applications of others; software as a service (SaaS) services featuring gaming software for virtual reality, augmented reality and mixed reality; software as a service (SaaS) services featuring software for creating, modifying, publishing, sharing, and storing visual effects, computer-generated imagery, audio, video, graphics, data, virtual worlds, and virtual environments; software as a service (SaaS) services featuring software to enhance the audio-visual capabilities of multimedia applications, namely, for the integration of text, audio, graphics, still images, and moving pictures; software as a service (SaaS) services featuring software for an online marketplace for buyers and sellers of virtual goods and services; software as a service (SaaS) services featuring software for social networking; software as a service (SaaS) services for configuring and transcoding digital assets and data into different formats; software as a service (SaaS) services featuring software for cataloguing and managing intellectual property rights, digital assets, and data, and exploiting digital assets, intellectual property rights, fungible tokens, and non-fungible tokens (NFTs); software as a service (SaaS) services featuring software for decentralized finance, namely, blockchain-based finance software for facilitating secure online financial transactions; software as a service (SaaS) services featuring software for executing, managing, and verifying cryptocurrency and digital asset transactions using blockchain technology; software as a service (SaaS) services featuring software for blockchain-based inventory management; software as a service (SaaS) services featuring software for centralized and decentralized exchanges for buyers and sellers of digital assets and cryptocurrency; software as a service (SaaS) services featuring software for minting, creating, issuing, managing, transferring, and storing cryptocurrency and digital tokens; software as a service (SaaS) services featuring software for identifying, downloading, integrating, and managing plug-ins for digital content creation applications, integrating digital content creation applications, and troubleshooting and providing technical support for digital content creation applications; software as a service (SaaS) services featuring computer game software; software as a service (SaaS) services featuring virtual reality, augmented reality, mixed reality game software; software as a service (SaaS) services featuring e-commerce software to allow users to perform electronic transaction via a global computer network; software as a service (SaaS) services featuring software for creating, aggregating, marketing, promoting, and distributing brands and virtual brands; platform as a service (PaaS) services featuring arcade software for virtual reality, augmented reality and mixed reality; platform as a service (PaaS) services featuring software for creating, modifying, publishing, sharing, and storing visual effects, computer-generated imagery, audio, video, graphics, data, virtual worlds, and virtual environments; platform as a service (PaaS) services featuring software to enhance the audio-visual capabilities of multimedia applications, namely, for the integration of text, audio, graphics, still images, and moving pictures; platform as a service (PaaS) services featuring software for an online marketplace for buyers and sellers of virtual goods and services; platform as a service (PaaS) services featuring software for social networking; computer services, namely, creating an on-line virtual environment for social networking; platform as a service (PaaS) services for configuring and transcoding digital assets and data into different formats; platform as a service (PaaS) services featuring software for cataloguing and managing intellectual property rights, digital assets, and data, and exploiting digital assets, intellectual property rights, fungible tokens, and non-fungible tokens (NFTs); platform as a service (PaaS) services featuring software for decentralized finance, namely, blockchain-based finance software for facilitating secure online financial transactions; platform as a service (PaaS) services featuring software for executing, managing, and verifying cryptocurrency and digital asset transactions using blockchain technology; platform as a service (PaaS) services featuring software for blockchain-based inventory management; platform as a service (PaaS) services featuring software for centralized and decentralized exchanges for buyers and sellers of digital assets and cryptocurrency; platform as a service (PaaS) services featuring software for minting, creating, issuing, managing, transferring, and storing cryptocurrency and digital tokens; platform as a service (PaaS) services featuring software for identifying, downloading, integrating, and managing plug-ins for digital content creation applications, integrating digital content creation applications, and troubleshooting and providing technical support for digital content creation applications; platform as a service (PaaS) services featuring computer game software; platform as a service (PaaS) services featuring virtual reality, augmented reality, mixed reality game software; platform as a service (PaaS) services featuring e-commerce software to allow users to perform electronic transaction via a global computer network; platform as a service (PaaS) services featuring software for creating, aggregating, marketing, promoting, and distributing brands and virtual brands.;

Linha do tempo do processo

4 eventos

Movimentações mais recentes da marca “SIMULON” publicadas na Revista da Propriedade Industrial (RPI). O detalhe de cada despacho fica na consulta completa.

  1. Andamento01 de out. de 2024RPI 2804

    Deferimento da petição

    Detalhes na consulta completa
  2. Concessão / deferimento27 de ago. de 2024RPI 2799

    Concessão de registro em designação

    Detalhes na consulta completa
  3. Andamento25 de jun. de 2024RPI 2790

    Deferimento de designação

    Detalhes na consulta completa

Saiba mais (+1 movimentação)

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Ver histórico completo

O que fazer se a sua marca se aproxima de "SIMULON"?

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