SIMULON
RegistradaNominativa · Brasil
Marca registrada: vale avaliar o risco de conflito
A marca "SIMULON" está registrada no Brasil. Se você usa ou pretende usar um nome similar, pode haver risco de conflito. Vale olhar classes, histórico e despachos antes de decidir o próximo passo.
Panorama da marca
- Situação INPI
- Deferimento da petição
- Tramitação até registro
- 1 ano e 6 meses
- Eventos no processo
- 4
- Última atualização
- 01 de outubro de 2024
Dados do processo
- Titular
- Beamm Technologies Inc.
- Procurador
- MMV Agentes da Propriedade Industrial Ltda.
- Número do processo
- 501729967
- Número de registro
- 501729967
- Natureza
- Madri Produto/Serviço
- Data do depósito
- 23 de fevereiro de 2023
- Data do registro
- 27 de agosto de 2024
- Válido até
- 23 de fevereiro de 2033
Produtos e serviços cobertos
Downloadable software for creating, modifying, publishing, sharing, and storing visual effects, computer-generated imagery, audio, video, graphics, data, virtual worlds, and virtual environments; downloadable computer graphics software; downloadable computer software to enhance the audio-visual capabilities of multimedia applications, namely, for the integration of text, audio, graphics, still images, and moving pictures; downloadable software for an online marketplace for buyers and sellers of virtual goods and services; downloadable software for social networking; downloadable computer game software; downloadable virtual reality, augmented reality, mixed reality game software; downloadable software for configuring and transcoding digital assets and data into different formats; downloadable software for cataloguing and managing intellectual property rights, digital assets, and data, and exploiting digital assets, intellectual property rights, fungible tokens, and non-fungible tokens (NFTs); downloadable software for decentralized finance, namely, blockchain-based finance software for facilitating secure online financial transactions; downloadable software for executing, managing, and verifying cryptocurrency and digital asset transactions using blockchain technology; downloadable software for blockchain-based inventory management; downloadable software for centralized and decentralized exchanges for buyers and sellers of digital assets and cryptocurrency; downloadable software for minting, creating, issuing, managing, transferring, and storing cryptocurrency and digital tokens; downloadable software for identifying, downloading, integrating, and managing plug-ins for digital content creation applications, integrating digital content creation applications, and troubleshooting and providing technical support for digital content creation applications; downloadable e-commerce software to allow users to perform electronic transaction via a global computer network; downloadable software for creating, aggregating, marketing, promoting, and distributing brands and virtual brands.;
Entertainment services, namely, virtual reality, augmented reality, and mixed reality arcade services provided online; entertainment services, namely, production of computer-generated imagery for use in virtual environments; entertainment services, namely, providing online computer games; entertainment services, namely, providing information relating to online gaming via an interactive website featuring links; entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes.;
Design and development of virtual reality, augmented reality, and mixed reality software; design, development, updating, and maintenance of software and database systems; design and development of blockchain technology; integration of computer software, systems, and networks; application service provider (ASP), namely, hosting computer software applications of others; software as a service (SaaS) services featuring gaming software for virtual reality, augmented reality and mixed reality; software as a service (SaaS) services featuring software for creating, modifying, publishing, sharing, and storing visual effects, computer-generated imagery, audio, video, graphics, data, virtual worlds, and virtual environments; software as a service (SaaS) services featuring software to enhance the audio-visual capabilities of multimedia applications, namely, for the integration of text, audio, graphics, still images, and moving pictures; software as a service (SaaS) services featuring software for an online marketplace for buyers and sellers of virtual goods and services; software as a service (SaaS) services featuring software for social networking; software as a service (SaaS) services for configuring and transcoding digital assets and data into different formats; software as a service (SaaS) services featuring software for cataloguing and managing intellectual property rights, digital assets, and data, and exploiting digital assets, intellectual property rights, fungible tokens, and non-fungible tokens (NFTs); software as a service (SaaS) services featuring software for decentralized finance, namely, blockchain-based finance software for facilitating secure online financial transactions; software as a service (SaaS) services featuring software for executing, managing, and verifying cryptocurrency and digital asset transactions using blockchain technology; software as a service (SaaS) services featuring software for blockchain-based inventory management; software as a service (SaaS) services featuring software for centralized and decentralized exchanges for buyers and sellers of digital assets and cryptocurrency; software as a service (SaaS) services featuring software for minting, creating, issuing, managing, transferring, and storing cryptocurrency and digital tokens; software as a service (SaaS) services featuring software for identifying, downloading, integrating, and managing plug-ins for digital content creation applications, integrating digital content creation applications, and troubleshooting and providing technical support for digital content creation applications; software as a service (SaaS) services featuring computer game software; software as a service (SaaS) services featuring virtual reality, augmented reality, mixed reality game software; software as a service (SaaS) services featuring e-commerce software to allow users to perform electronic transaction via a global computer network; software as a service (SaaS) services featuring software for creating, aggregating, marketing, promoting, and distributing brands and virtual brands; platform as a service (PaaS) services featuring arcade software for virtual reality, augmented reality and mixed reality; platform as a service (PaaS) services featuring software for creating, modifying, publishing, sharing, and storing visual effects, computer-generated imagery, audio, video, graphics, data, virtual worlds, and virtual environments; platform as a service (PaaS) services featuring software to enhance the audio-visual capabilities of multimedia applications, namely, for the integration of text, audio, graphics, still images, and moving pictures; platform as a service (PaaS) services featuring software for an online marketplace for buyers and sellers of virtual goods and services; platform as a service (PaaS) services featuring software for social networking; computer services, namely, creating an on-line virtual environment for social networking; platform as a service (PaaS) services for configuring and transcoding digital assets and data into different formats; platform as a service (PaaS) services featuring software for cataloguing and managing intellectual property rights, digital assets, and data, and exploiting digital assets, intellectual property rights, fungible tokens, and non-fungible tokens (NFTs); platform as a service (PaaS) services featuring software for decentralized finance, namely, blockchain-based finance software for facilitating secure online financial transactions; platform as a service (PaaS) services featuring software for executing, managing, and verifying cryptocurrency and digital asset transactions using blockchain technology; platform as a service (PaaS) services featuring software for blockchain-based inventory management; platform as a service (PaaS) services featuring software for centralized and decentralized exchanges for buyers and sellers of digital assets and cryptocurrency; platform as a service (PaaS) services featuring software for minting, creating, issuing, managing, transferring, and storing cryptocurrency and digital tokens; platform as a service (PaaS) services featuring software for identifying, downloading, integrating, and managing plug-ins for digital content creation applications, integrating digital content creation applications, and troubleshooting and providing technical support for digital content creation applications; platform as a service (PaaS) services featuring computer game software; platform as a service (PaaS) services featuring virtual reality, augmented reality, mixed reality game software; platform as a service (PaaS) services featuring e-commerce software to allow users to perform electronic transaction via a global computer network; platform as a service (PaaS) services featuring software for creating, aggregating, marketing, promoting, and distributing brands and virtual brands.;
Linha do tempo do processo
4 eventosMovimentações mais recentes da marca “SIMULON” publicadas na Revista da Propriedade Industrial (RPI). O detalhe de cada despacho fica na consulta completa.
- Concessão / deferimento27 de ago. de 2024RPI 2799
Concessão de registro em designação
Detalhes na consulta completa
Saiba mais (+1 movimentação)
Veja o histórico completo de despachos desta marca e receba alertas de novas movimentações.
Ver histórico completoO que fazer se a sua marca se aproxima de "SIMULON"?
Conflitos de marcas no Brasil são resolvidos com base na anterioridade do depósito, nas classes de Nice e no segmento de atuação. O processo tem várias fases e pode ficar complexo quando o nome é parecido ou o mercado se cruza. Uma leitura cuidadosa ajuda a decidir se vale seguir, ajustar ou recuar.
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