Logo ZITRO RAISING THE GAME

ZITRO RAISING THE GAME

Registrada

Mista · Brasil

TecnologiaOutros setoresEducação

Marca registrada: vale avaliar o risco de conflito

A marca "ZITRO RAISING THE GAME" está registrada no Brasil. Se você usa ou pretende usar um nome similar, pode haver risco de conflito. Vale olhar classes, histórico e despachos antes de decidir o próximo passo.

Panorama da marca

Situação INPI
Deferimento da petição
Idade do processo
3 anos e 3 meses
Eventos no processo
5
Última atualização
29 de julho de 2025

Dados do processo

Titular
Z. R. (pessoa física)
Procurador
R. G. (pessoa física)
Número do processo
501733358
Número de registro
501733358
Natureza
Madri Produto/Serviço
Data do depósito
04 de abril de 2023
Válido até
04 de abril de 2033

Produtos e serviços cobertos

Classe 9Tecnologia

Hardware and software automatic game machines; game programs; data processing equipment; computers; betting hardware and software [sports betting]; downloadable information relating to betting [sports betting]; electronic publications, downloadable, relating to betting [sports betting]; downloadable virtual goods, for use online and in online virtual worlds, specifically computer programs containing the following goods: games, stand-alone video game machines, betting machines [sports betting], housings for betting machines [sports betting]; downloadable digital resources and electronic data files provided with non-fungible tokens (NFTs) and other crypto-collectible and non-fungible assets based on blockchain, specifically, gaming and betting machines [sports betting], terminals for betting games [sports betting], all authenticated with NFT; software, specifically non-fungible tokens (NFTs) enabling the authenticity, ownership, availability and trading of assets and creations on software platforms; downloadable software for processing transactions in relation to the following products: crypto-collectibles, non-fungible tokens and tokens with other applications; virtual and augmented reality software; 3D animation software; virtual reality headsets; downloadable software for creating, producing and modifying animated and non-animated digital characters and drawings, digital avatars, overlays, skins and masks for access and use in online environments, online virtual environments, and extended reality virtual environments.;

Classe 9Tecnologia

Hardware and software for bingo halls, casinos, automatic game machines; gambling and betting hardware and software; games for gambling machines [software]; downloadable information relating to gambling and betting; electronic publications, downloadable, relating to gambling and betting; gambling software that generates or displays the betting results of gambling machines; downloadable virtual goods, for use online and in online virtual worlds, specifically computer programs containing the following goods: gambling and betting machines, housings for gambling and betting machines; downloadable digital resources and electronic data files provided with non-fungible tokens (NFTs) and other crypto-collectible and nonfungible assets based on blockchain, specifically gambling games, gaming and betting machines, terminals for betting games, all authenticated with NFT; software for bingo halls and casinos in virtual environments.;

Classe 28Outros setores

gambling and betting machines; housings for gambling and betting machines.;

Classe 28Outros setores

Games; stand-alone video game machines; betting machines [sports betting]; housings for betting machines [sports betting].;

Classe 41Educação

Entertainment services, namely, playing a game of chance simultaneously in several independent gambling establishments; game services provided online (via computer networks), namely slot machine games, gambling games, video game machines and casino games that can be played via local or global computer networks; organization of lotteries; operation of casinos and gaming casinos, gambling halls, bingo halls, lottery halls; gambling services; operating virtual casino and bingo halls; entertainment services, specifically, providing online non-downloadable virtual goods for use in virtual environments in relation to the sale of the following products: games and gambling and betting machines; providing online digital publications, specifically providing non-fungible tokens in relation to the following fields: games and gambling and betting machines.;

Classe 41Educação

Education; training; entertainment services; entertainment services, namely, provision of computer games online; sporting and cultural activities; online game services; organization of competitions; organization of lotteries [sales of lottery tickets]; operation of amusement arcade services; information services with respect to entertainment and recreation, including a bulletin board; interactive and virtual reality game services; providing an interactive website for virtual reality game services; entertainment services, specifically, providing online non-downloadable virtual goods for use in virtual environments in relation to the sale of the following products: betting machines [sports betting]; entertainment services, specifically services providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; entertainment services, in relation to the following fields: organization, preparation and hosting of virtual shows and social entertainment events; entertainment services, specifically, providing online non-downloadable virtual goods for use in virtual environments; providing online digital publications, specifically providing non-fungible tokens in relation to the following fields: betting machines [sports betting].;

Classificação de Viena

Elementos figurativos identificados na marca, segundo a classificação internacional de Viena (OMPI).

26.1.18Figuras e sólidos geométricos
26.1.3Figuras e sólidos geométricos
27.5.15Formas de escrita, numerais

Linha do tempo do processo

5 eventos

Movimentações mais recentes da marca “ZITRO RAISING THE GAME” publicadas na Revista da Propriedade Industrial (RPI). O detalhe de cada despacho fica na consulta completa.

  1. Ação / prazo29 de jul. de 2025RPI 2847

    Notificação de recurso

    Detalhes na consulta completa
  2. Andamento15 de abr. de 2025RPI 2832

    Deferimento parcial de designação

    Detalhes na consulta completa
  3. Ação / prazo20 de ago. de 2024RPI 2798

    Exigência de mérito em designação

    Detalhes na consulta completa

Saiba mais (+2 movimentações)

Veja o histórico completo de despachos desta marca e receba alertas de novas movimentações.

Ver histórico completo

O que fazer se a sua marca se aproxima de "ZITRO RAISING THE GAME"?

Conflitos de marcas no Brasil são resolvidos com base na anterioridade do depósito, nas classes de Nice e no segmento de atuação. O processo tem várias fases e pode ficar complexo quando o nome é parecido ou o mercado se cruza. Uma leitura cuidadosa ajuda a decidir se vale seguir, ajustar ou recuar.

A TrademarkIQ cruza histórico, decisões e padrões de aprovação por classe e setor em uma base com +6 milhões de processos brasileiros. Isso ajuda a enxergar o risco com mais contexto e a encontrar o melhor caminho comercial e jurídico para a sua marca.

Vigilância de marca

Seja avisado antes que vire problema

Monitoramento contínuo: receba um alerta a cada novo depósito que possa colidir com ZITRO RAISING THE GAME ou com a sua marca — a tempo de se opor dentro do prazo.

Monitorar marca

Dados actualizados a partir de uma base com +6 milhões de marcas brasileiras analisadas. Esta página é informativa e não substitui parecer jurídico, mas ajuda a orientar a decisão com mais contexto comercial e técnico.