Logo Flutter

Flutter

Em análise

Mista · Brasil

TecnologiaComércio e serviçosFinançasEducaçãoSoftware e TI

Marca em análise: acompanhe a evolução

A marca "Flutter" ainda está em análise e o status pode mudar. Se o nome é próximo ao seu, pode ser útil acompanhar o desfecho e os despachos publicados.

Panorama da marca

Situação INPI
Aguardando exame de mérito
Idade do processo
2 anos e 3 meses
Eventos no processo
3
Última atualização
31 de março de 2026

Dados do processo

Titular
Flutter Entertainment plc
Número do processo
501790722
Número de registro
501790722
Natureza
Madri Produto/Serviço
Data do depósito
12 de abril de 2024
Válido até
12 de abril de 2034

Produtos e serviços cobertos

Classe 9Tecnologia

all of the foregoing provided solely in connection with the fields of gambling and betting, casinos.;

Classe 9Tecnologia

Electronic apparatus for data processing; data recording apparatus; data handling apparatus; computer apparatus; apparatus for computing; tablet computers; mobile phones; application game software; computer hardware; interactive game computer software; computer game programs; games software; computer game software, downloadable; computer game software, recorded; computer game software applications (downloadable); computer games entertainment software; computer games programs downloaded via the internet (software); computer game programs and recorded software distributed online; interactive game video software; programmed video games (software); video game programs (software); downloadable game software applications (apps); downloadable podcasts; virtual reality software for interactive entertainment; virtual reality software for interactive entertainment and virtual reality gaming; augmented reality software for interactive entertainment and augmented reality gaming; virtual reality game computer hardware; augmented reality game computer hardware; mixed reality game computer hardware; augmented reality hardware, namely, headsets, glasses, and controllers for engaging in augmented reality experiences and playing augmented reality games; downloadable electronic game software in the nature of video games, computer games, interactive multimedia games, and virtual, augmented, and mixed reality games; electric devices for displaying information; communication devices; interactive touch screen terminals; interactive video apparatus; interactive display apparatus (electric); virtual reality glasses; virtual reality headsets; electronic mail apparatus; message sending apparatus; downloadable electronic publications; smart cards, magnetic coded cards, electronic data carrier cards, charge cards, bank cards, credit cards, debit cards, chip cards, stored value cards, payment cards, pre-paid cards; cards using magnetic memories and integrated circuit memories; hologram impregnated cards; all of the foregoing provided solely in connection with the fields of gaming, social gaming and entertainment.;

Classe 35Comércio e serviços

Advertising; marketing; promotional services; business management; business administration; business information; office functions; business management assistance; commercial administration; commercial administration of the licensing of the goods and services of others; business data analysis; acquisitions (business -) consulting services; advertising, marketing and promotional services.;

Classe 36Finanças

all of the aforementioned services only with regard to betting.;

Classe 36Finanças

Financial services; monetary affairs; monetary transfer; monetary transaction services; monetary exchange; financial analysis; financial advice; payment processing services; financial information; all of the aforementioned services only with regard to gaming.;

Classe 41Educação

Gambling; gambling services; providing casino facilities (gambling); casino services; betting on horses; wagering services; poker game services; horse racing; electronic publication of information in the fields of gambling and betting, casinos, gaming, social gaming and entertainment.;

Classe 41Educação

Recreation services; entertainment; betting services [sports betting]; betting information services [sports betting]; amusement services; conducting lotteries [retail of lottery tickets]; lottery services [retail of lottery tickets]; card game services; the provision of games of skill; organisation, production and presentation of tournaments, competitions, contests, games, gameshows and events; arranging of games; electronic games services provided by means of the internet; game services provided online from a computer network; organisation of games; provision of games by means of a computer based system; provision of non-downloadable games on the internet; video game entertainment services; virtual reality game services provided via the internet and other communications networks; augmented reality game services provided via the internet and other communications networks; entertainment services, namely, providing virtual reality games, interactive entertainment and virtual reality content and experiences; entertainment services, namely, providing online virtual reality environments; entertainment services, namely, providing online augmented reality environments; gaming services in the nature of providing a web site for consumers to broadcast game play to others; augmented reality video production; entertainment services, namely, providing online facilities for streaming entertainment content and live streaming video of entertainment; arranging and conducting competitions and entertainment events for players of video, computer, electronic or interactive multimedia games; entertainment services, namely, arranging and conducting of competitions for encouraging use and development of interactive entertainment, virtual reality, augmented reality, consumer electronics, and video game entertainment software and hardware; racing information services; sporting information; sporting results services; providing information, including online, about education, training, entertainment, sporting and cultural activities;

Classe 42Software e TI

Platform as a service (PaaS) and Software as a service (SaaS) in the fields of gambling and betting, casinos, gaming, social gaming and entertainment; design and development of augmented reality, mixed reality and virtual reality hardware and software in the fields of gambling and betting, casinos, gaming, social gaming and entertainment; design and development of augmented reality, mixed reality and virtual reality hardware and software in the fields of gambling and betting, casinos, gaming, social gaming and entertainment; hosting of virtual reality and augmented reality content on the internet in the fields of gambling and betting, casinos, gaming, social gaming and entertainment.;

Classe 42Software e TI

Design and development of computer game software and video game software for use with computers, video game program systems and computer networks; providing temporary use of non-downloadable software for providing a virtual marketplace; providing temporary use of non-downloadable software for use with virtual currency, digital currency, cryptocurrency and digital and blockchain assets; providing temporary use of non-downloadable software for social networking, creating a virtual community, and transmission of audio, video, images, text, content, and data; providing temporary use of non-downloadable software that gives users the ability to upload, modify and share virtual reality content, augmented reality content, mixed reality content, information, experiences and data;

Classificação de Viena

Elementos figurativos identificados na marca, segundo a classificação internacional de Viena (OMPI).

27.5.25Formas de escrita, numerais

Linha do tempo do processo

3 eventos

Movimentações mais recentes da marca “Flutter” publicadas na Revista da Propriedade Industrial (RPI). O detalhe de cada despacho fica na consulta completa.

  1. Andamento31 de mar. de 2026RPI 2882

    Deferimento parcial de designação

    Detalhes na consulta completa
  2. Ação / prazo16 de set. de 2025RPI 2854

    Exigência de mérito em designação

    Detalhes na consulta completa
  3. Ação / prazo03 de set. de 2024RPI 2800

    Publicação de pedido de registro para oposição (exame formal de designação concluído)

    Detalhes na consulta completa

O que fazer se a sua marca se aproxima de "Flutter"?

Conflitos de marcas no Brasil são resolvidos com base na anterioridade do depósito, nas classes de Nice e no segmento de atuação. O processo tem várias fases e pode ficar complexo quando o nome é parecido ou o mercado se cruza. Uma leitura cuidadosa ajuda a decidir se vale seguir, ajustar ou recuar.

A TrademarkIQ cruza histórico, decisões e padrões de aprovação por classe e setor em uma base com +6 milhões de processos brasileiros. Isso ajuda a enxergar o risco com mais contexto e a encontrar o melhor caminho comercial e jurídico para a sua marca.

Vigilância de marca

Seja avisado antes que vire problema

Monitoramento contínuo: receba um alerta a cada novo depósito que possa colidir com Flutter ou com a sua marca — a tempo de se opor dentro do prazo.

Monitorar marca

Dados actualizados a partir de uma base com +6 milhões de marcas brasileiras analisadas. Esta página é informativa e não substitui parecer jurídico, mas ajuda a orientar a decisão com mais contexto comercial e técnico.