CLASH

CLASH

Registrada

Nominativa · Brasil

Outros setoresTecnologiaRoupasEducação

Marca registrada: vale avaliar o risco de conflito

A marca "CLASH" está registrada no Brasil. Se você usa ou pretende usar um nome similar, pode haver risco de conflito. Vale olhar classes, histórico e despachos antes de decidir o próximo passo.

Panorama da marca

Situação INPI
Concessão de registro em designação
Idade do processo
3 anos e 8 meses
Eventos no processo
3
Última atualização
16 de junho de 2026

Dados do processo

Titular
Supercell Oy
Número do processo
501712944
Número de registro
501712944
Natureza
Madri Produto/Serviço
Data do depósito
15 de novembro de 2022
Válido até
15 de novembro de 2032

Produtos e serviços cobertos

Classe 6Outros setores

Chains of common metal; statuettes of common metal; non-electric locks of metal; trophies of common metal; nameplates of common metal; metal rings for keys; all the aforementioned goods relating to computer games and computer game characters.;

Classe 9Tecnologia

Computer game software; downloadable computer game software; data storage media; game software adapted for use with television receivers; pre-recorded motion picture, television, and animation films; bags, cases and sleeves for storing and carrying telephones, computers, headphones and cameras; covers for mobile phones, portable computers and tablets; headphones; downloadable publications; decorative magnets; belts and straps for telephones, computers, headphones and cameras; electric power units; all the aforementioned goods relating to computer games and computer game characters.;

Classe 16Outros setores

Paper and cardboard; comic books; newspapers, photographs, magazines, books, printed periodicals, newsletters, notebooks, and brochures; computer game instruction manuals; writing paper and envelopes; calendars; bookmarks; notebook and calendar covers; packing paper, wrapping paper and packaging materials; cardboard boxes; party decorations made of paper; pens, erasers; posters, paper banners; figures made of paper; paper bags; sticker albums, stickers; cards, post cards, collectable cards, trading cards; paper signs; all the aforementioned goods relating to computer games and computer game characters.;

Classe 18Outros setores

Backpacks; leather bags, suitcases and wallets; shoulder bags; textile shopping bags; hand bags; luggage bags; school bags; all the aforementioned goods relating to computer games and computer game characters.;

Classe 20Outros setores

Furniture; sculptures made of plastic; mobiles being decorative articles; storage boxes made of wood; decorative wooden objects; baskets, not of metal; trophies of plastic; nameplates, not of metal; figures made of plastics; all the aforementioned goods relating to computer games and computer game characters.;

Classe 21Outros setores

Household or kitchen utensils and containers; mugs; bottles and vacuum bottles; statues of china or glass; beverage glassware; candlesticks; candle rings; works of art made of glass; coupes and vases; works of art, of porcelain, terra-cotta or glass; all the aforementioned goods relating to computer games and computer game characters.;

Classe 25Roupas

Clothing, footwear, headgear; T-shirts, sweat shirts, shirts, blouses, vests; jeans, pants, shorts; underwear, sportswear; socks; coats, jackets, suits; skirts; scarves; gloves, mittens; bathing suits, pajamas, negligee robes, bathrobes; caps and hats; all the aforementioned goods relating to computer games and computer game characters.;

Classe 26Outros setores

Lace and embroidery, ribbons and braid; buttons, hooks and eyes, pins and needles; barrettes [hair-slides], hair pins, and hair ties; hat pins; button badges and pins; trimmings for clothing; shoe ornaments, not of precious metal; brassards; buttons; belt buckles; all the aforementioned goods relating to computer games and computer game characters.;

Classe 28Outros setores

Electronic games; hand-held units for playing electronic games; action skill games; action figures as toys; toys, games and playthings; board games; game cards; play sets for action figures; game cards and playing cards; soft dolls; plush toys; stuffed toys, water toys, wooden toys, toys made of plastics; children's multiple activity toys; puzzles; balloons; bags, cases and sleeves for storing and carrying apparatus for games; all the aforementioned goods relating to computer games and computer game characters.;

Classe 41Educação

Electronic game services; providing on-line computer games; providing on-line computer games, multi-player matching services, and on-line entertainment in the nature of tournaments, cyber or virtual sports leagues and games shows; providing information on-line relating to computer games; provision of games by means of a computer based systems; providing interactive social games in a virtual environment; providing entertainment information relating to computer games via information network; entertainment services; sporting and cultural activities; providing on-line publications; presentation of movies, films, animations, and television programs; entertainment services in the nature of creation, development, and production of movies, films, animations, and television programs; organising events and conferences for entertainment purposes; organising of competitions; providing computer games through an internet website portal; organising and conducting video and computer game matches and tournaments; organising of electronic sports events; all the aforementioned services relating to computer games and computer game characters.;

Linha do tempo do processo

3 eventos

Movimentações mais recentes da marca “CLASH” publicadas na Revista da Propriedade Industrial (RPI). O detalhe de cada despacho fica na consulta completa.

  1. Concessão / deferimento16 de jun. de 2026RPI 2893

    Concessão de registro em designação

    Detalhes na consulta completa
  2. Andamento20 de fev. de 2024RPI 2772

    Deferimento parcial de designação

    Detalhes na consulta completa
  3. Ação / prazo11 de jul. de 2023RPI 2740

    Publicação de pedido de registro para oposição (exame formal de designação concluído)

    Detalhes na consulta completa

O que fazer se a sua marca se aproxima de "CLASH"?

Conflitos de marcas no Brasil são resolvidos com base na anterioridade do depósito, nas classes de Nice e no segmento de atuação. O processo tem várias fases e pode ficar complexo quando o nome é parecido ou o mercado se cruza. Uma leitura cuidadosa ajuda a decidir se vale seguir, ajustar ou recuar.

A TrademarkIQ cruza histórico, decisões e padrões de aprovação por classe e setor em uma base com +6 milhões de processos brasileiros. Isso ajuda a enxergar o risco com mais contexto e a encontrar o melhor caminho comercial e jurídico para a sua marca.

Vigilância de marca

Seja avisado antes que vire problema

Monitoramento contínuo: receba um alerta a cada novo depósito que possa colidir com CLASH ou com a sua marca — a tempo de se opor dentro do prazo.

Monitorar marca

Dados actualizados a partir de uma base com +6 milhões de marcas brasileiras analisadas. Esta página é informativa e não substitui parecer jurídico, mas ajuda a orientar a decisão com mais contexto comercial e técnico.